BW-1 & George

Appearance:
BW-1: BW-1 resembles Withered Bonnie from Five Nights At Freddy’s 2 with a red bow tie and buttons. BW-1 has curved spikes from his face to his left ear. He has white pupils. A yellow glow can be seen inside of him. 2 gas tubes are attached to his back. The gas is released with a smaller gas tube on his upper right arm.

George: George resembles a goat due to the fact that he has 2 horns on his head. In between said horns, a torn up, blue party hat sits on his head. The body shows a skeletal rib cage inside him, along with the human-like skull seen in his mask. He has his endoskeleton hands exposed. George does not have any feet to stand on. He floats instead.

Game Mechanics:
BW-1: He walks up the stairs in Cam 8B. Use the Camera Beacon to prevent him from getting to you. If he makes it to your office he will release toxic fumes that will activate George.

George: He appears on the cameras. Use the Camera Beacon to make him disappear. If you stare too long, he will jumpscare you and disable your controls for a short time.

Movements:
Position 1: Empty stairwell.

Position 2: He'll appear at the bottom of the stairs, staring at the camera.

Position 3: He's about halfway up the stairs now, staring a little past the camera.

Position 4: Almost out of the stairwell, use the flash beacon now.

George: Like HalfSkull, he'll appear on the cameras, blocking most of the shot so you won't miss him. Like BW1, use the camera beacon to make him go away, and don't stare at him for too long, or he'll jumpscare you and deactivate your controls for a short bit.

Voice Line:
BW-1:

"DISPENSING NEUROTOXIN."

George:

(None)